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Foxhole 0.0.3 Released!
New Content New Item: Satchel Charge (Buildable from Workshop) Gameplay Changes Day / Night system: Players are only visible up to a...
Aug 26, 2016


Devblog 4
We're really excited about some of the features we've been working on over the last few weeks. The best thing is, we think most of these...
Aug 23, 2016


Prototype 0.0.2 Released!
We just released an update Steam that expands the world size and increases the player cap to 100. Players can now build multiple...
Aug 19, 2016


Prototype 0.0.1 Released!
We just released a new prototype on Steam for Foxhole. This new version has HUGE changes that transition the prototype from a combat...
Aug 12, 2016


Devblog 3: Open World Preview
In our previous Devblog, we talked about things that were heavily work in progress that won't be ready for awhile. Today, we're going to...
Aug 10, 2016


Community Highlights 2
We've had an explosion of community creations since we launched the Steam Combat Prototype, including more elaborate UI mockups, feature...
Aug 7, 2016
Combat Prototype released on Steam!
We just launched the Foxhole combat prototype on Steam! You can download it here. This launch also includes the 0.0.0.8 update. Here are...
Aug 4, 2016


Devblog 2
The launch of the combat prototype took more of our time than we expected. We were caught off guard with how many people downloaded the...
Jul 29, 2016


Community Highlights 1
This will be our first ever community post. Here we will feature all the top content that users have recently generated. This includes...
Jul 26, 2016

