Search


Devblog 37
Most of the studio has been tied up delivering the first version of World Conquest. This means that team members that typically work at...
Feb 4, 2018


Devblog 36
As mentioned on our last Devstream, we're gonna be talking about nothing but One World this month so this entire post will be mostly...
Jan 20, 2018


Devblog 35
HAPPY NEW YEAR!!!!!!!!!! Apologies for having missed the last devblog, but there wasn't too much to write about anyways as we had just...
Jan 4, 2018


Devblog 34
We've been working on big changes for Foxhole lately so expect quite a bit of shake up over the next few months. First, we just announced...
Dec 7, 2017


Devblog 33
In the coming updates, we'll be heavily focusing on improving our in-game communications tools. Our high level goal is to help players of...
Nov 24, 2017


Devblog 32
Apologies for the super late devblog this week! There's a lot we want to get done before the end of the year, so it's going to be a...
Nov 11, 2017


Devblog 31
The next update is just around the corner and it's going to be PACKED! First, we'll be bringing back World Conquest mode, which enables...
Oct 25, 2017


Devblog 30
Now that the Amphibious Update is behind us, we're finally free to push forward with brand new features. The next milestone we have is...
Sep 27, 2017


Devblog 29
With the Amphibious Warfare update on the horizon (Sept 14), we're beginning to seriously work on new features and content that we...
Sep 10, 2017