Devblog 37


Most of the studio has been tied up delivering the first version of World Conquest. This means that team members that typically work at the beginning of the development pipeline have had more time than usual to spend on concepts and research for future updates. It's been hard to find the time to do a full write up like I usually do, but instead of missing an entire post, I decided to share some cool visuals from the work that's being done for the future. Hope you guys enjoy it!

Disclaimer: Any feature or piece of content shown here is a work in progress and subject to change in the future.

Environment Research & Concept Art


Trenches under development for a future map region


An ancient Warden facility from the past wars


More technology from hundreds of years ago


A Missile Complex from the old world


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