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- Aug 15, 2017
Devblog 27
It feels great to be writing a devblog again now that our schedule is slowly returning to normal after a very busy launch. For new...
- Jul 17, 2017
Devblog 26
Foxhole is launching into Early Access as a paid title on July 27th! There will be many new features coming at launch including Tanks and...
- Jul 3, 2017
Devblog 25
We've been really happy with how well the first rough version Campaign mode is working out. We feel that wars have become more relevant...
- Jun 20, 2017
Devblog 24
Over the last few weeks, we've been aggressively iterating on gameplay. We really appreciate your continuing feedback on all the changes....
- Jun 5, 2017
Devblog 23
We have changed our focus a bit away from World Conquest mode for the time being to work on other areas of the game that we feel are more...
- May 24, 2017
Devblog 22
Our first attempt at a World Conquest war felt like a pretty good success. While it was very raw in functionality and had a ton of bugs...
- May 9, 2017
Devblog 21
The last few weeks have by far been the most stressful yet for us. World Conquest presented far more problems than we anticipated, both...
- Apr 24, 2017
Devblog 20
With the last Weekly War over, we are now focused on rolling out World Conquest mode and other big features. We had a bunch of...
- Apr 9, 2017
Devblog 19
Releasing the 0.0.26 update was a bit of a checkpoint for us. That update included a lot of the big features we've been wanting to add...