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Devblog 29
With the Amphibious Warfare update on the horizon (Sept 14), we're beginning to seriously work on new features and content that we...
Sep 10, 2017


Devblog 28
We're finally knee-deep into development again, working on delivering new updates in the coming weeks and months. We're also continuing...
Aug 27, 2017


Devblog 27
It feels great to be writing a devblog again now that our schedule is slowly returning to normal after a very busy launch. For new...
Aug 14, 2017


Devblog 26
Foxhole is launching into Early Access as a paid title on July 27th! There will be many new features coming at launch including Tanks and...
Jul 16, 2017


Devblog 25
We've been really happy with how well the first rough version Campaign mode is working out. We feel that wars have become more relevant...
Jul 3, 2017


Devblog 24
Over the last few weeks, we've been aggressively iterating on gameplay. We really appreciate your continuing feedback on all the changes....
Jun 19, 2017


Devblog 23
We have changed our focus a bit away from World Conquest mode for the time being to work on other areas of the game that we feel are more...
Jun 4, 2017


Devblog 22
Our first attempt at a World Conquest war felt like a pretty good success. While it was very raw in functionality and had a ton of bugs...
May 23, 2017


Devblog 21
The last few weeks have by far been the most stressful yet for us. World Conquest presented far more problems than we anticipated, both...
May 8, 2017

