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Devblog 32
Apologies for the super late devblog this week! There's a lot we want to get done before the end of the year, so it's going to be a...
Nov 10, 2017


Devblog 31
The next update is just around the corner and it's going to be PACKED! First, we'll be bringing back World Conquest mode, which enables...
Oct 25, 2017


Devblog 30
Now that the Amphibious Update is behind us, we're finally free to push forward with brand new features. The next milestone we have is...
Sep 26, 2017


Devblog 29
With the Amphibious Warfare update on the horizon (Sept 14), we're beginning to seriously work on new features and content that we...
Sep 10, 2017


Devblog 28
We're finally knee-deep into development again, working on delivering new updates in the coming weeks and months. We're also continuing...
Aug 27, 2017


Devblog 27
It feels great to be writing a devblog again now that our schedule is slowly returning to normal after a very busy launch. For new...
Aug 14, 2017


Devblog 26
Foxhole is launching into Early Access as a paid title on July 27th! There will be many new features coming at launch including Tanks and...
Jul 16, 2017


Devblog 25
We've been really happy with how well the first rough version Campaign mode is working out. We feel that wars have become more relevant...
Jul 3, 2017


Devblog 24
Over the last few weeks, we've been aggressively iterating on gameplay. We really appreciate your continuing feedback on all the changes....
Jun 19, 2017

