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- Oct 19, 2016
Devblog 7
I wanted to do this post since last week, but half the team including myself was away at Steam Dev Days and as usual we've also been...


- Sep 28, 2016
Devblog 6
We're in the final stretch of getting vehicles into the game so I'm gonna make this post short (but sweet!). Outpost Changes & Supplies...


- Sep 14, 2016
Devblog 5
There are so many new features and changes coming to Foxhole in the next couple of weeks, it's both exciting and scary to think about the...

- Aug 24, 2016
Devblog 4
We're really excited about some of the features we've been working on over the last few weeks. The best thing is, we think most of these...


- Aug 11, 2016
Devblog 3: Open World Preview
In our previous Devblog, we talked about things that were heavily work in progress that won't be ready for awhile. Today, we're going to...


- Jul 30, 2016
Devblog 2
The launch of the combat prototype took more of our time than we expected. We were caught off guard with how many people downloaded the...


- Jul 18, 2016
Devblog 1: Prototype Launch
Prototype Launch This will be our first ever developer update. We're really excited to say that the launch of the Foxhole prototype was a...


- Jul 14, 2016
The Vision
For as long as I can recall, I've always been fascinated with the history of warfare and the dramatic military narratives that defined...