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Update 23 Dev Branch Released

Updated: May 27, 2022


Dev Branch is an experimental build that contains bugs and unfinished features. Please read the TESTING NOTES below to get a feel for things in the build that are known to be missing OR broken.

How to get the build

  • Go to the BETAS tab on the Foxhole Steam Properties window and select "devbranch -".

  • Select the LOCAL FILES tab and click "Verify Integrity of game files...".

  • On the "Join War" screen, select "DevBranch" from the drop down at the top left corner of the screen


  • Please post any bug reports or feedback to the #development-branch channel on Discord. Do not report bugs that are already known issues. Release notes will be updated as new builds are applied to the branch. Thank you!

  • Due to the scope of changes across the maps, all map bugs should be submitted to this form

Dev Branch Differences

  • Blueprint print speed is significantly accelerated

Release Notes

NOTE: This update introduces a new experimental feature called Resistance Phase that is meant to replace Skirmish mode and make the game feel more cohesive and continuous at all times. Please note that this feature is currently bare bones and a work in progress.

New Content

■ Armoured Fighting Tractor

○ A Colonial tracked vehicle from the old era used for escorting infantry and larger armoured vehicles at the front

○ Very durable, 100 clip ammo, slow reload, slow movement

■ Storm Tank

○ An armoured mechanized vehicle from the Great Wars that was commonly used in wide line formations to overwhelm enemy forces

○ Heavy frontal armor, fast reverse speed, fast reload, slow turret movement

■ Repurposed Truck

An old agricultural truck that has been repurposed for military use

○ 20 item slots, slower and more frail than normal Trucks

■ Resistance Camp

○ A campsite used by resistance soldiers. Players can spawn from here and stockpile items.

○ Fundamentally a Forward Base that can be built with Hammers

Gameplay Changes and Features ■ Relic Vehicle System

○ Rare vehicles from the old wars that can be procured by

• Excavation - Find them in the world and use Hammers to excavate them

• Blueprints - Find Blueprints while gathering Components

○ 3 random Relic Vehicle types are available each war (rotated every time) ■ Resistance Phase

○ A new phase of the war that replaces Skirmish mode

○ Defeated faction converts to the Resistance after World Conquest

○ Gameplay differences between World Conquest and Resistance Phase

• Resistance faction gains access to the Resistance Camp structure • The Tech Tree declines over time, resulting in Lost Technology

• Uprisings will randomly occur at towns held by the Conquest victor

• Uprisings will only occur for the few few hours of the Resistance Phase

• Uprisings will cause the town base and garrisons to flip to the Resistance

• Uprisings will cause all other AI defenses to be instantly disabled

World Changes

■ All regions are now connected (you can walk from anywhere in the world to anywhere else)

○ Reaching Trail is now connected to Mooring County, Callahan's Passage, and Weathered Expanse

○ Great March is now connected to Westgate, Heartlands, and Umbral Wildwood

○ All the maps mentioned above have had their layouts expanded or changed to accommodate the new connections

Game Balance

■ Satchel Charge damage increased by 50%

■ Concrete Draw Bridges now have 25% more health

■ Sticky Bombs are no longer stackable

■ Sticky Bombs no longer require a Technology unlock ■ AT Rifle location has been moved on the Tech Tree ■ Cargo Ship Tech Part requirement reduced from 600 to 200

■ Light Tank Ammo no longer requires a Technology unlock

■ Encumbrance value of Tech Parts changed to match Upgrade Parts

Other Changes

■ Component resource nodes have new visuals

■ Rifle reload and equipping animations have been revamped

■ Heavy Machine Gun reload, emplacement, and firing animations have been revamped

■ Railroad assets on Deadlands have been updated

Bug Fixes

NOTE: Bug fix list will come with the final release notes for Update 23

2 comentários

11 de mar. de 2019

"Railroad assets on Deadlands have been updated" TRAINS CONFIRMED


09 de mar. de 2019

This is one of the best updates ever! And I don't have any complaints with balance! Way to go! Wait... the resistance camp can´t be upgraded nor power AIs, right?

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