We will be rolling out the update to servers in stages in the next 24 hours. Servers that have not been updated yet will appear greyed out in the server browser. During the rollout period, you can still access the 0.0.22 client by switching to the "0.0.22" branch on Steam via the "Betas" properties tab.
New Content
New Item: Revolver
A high high recoil, high damage Revolver that is effective at short to medium range
New Item: Sledge Hammer
Used to gather Components (See Resource system changes below)
Gathers resources faster than Hammer
Chain Walls, Reinforced Walls, and Fortress Walls
All previous wall structures have been replaced with new versions
Higher tier walls (Reinforced and Fortress) are now upgraded from the lowest tier wall (Chain Walls)
Gameplay Features & Changes
Structure Upgrading
Walls can now be upgraded by walking up to them and press 'E'
Resource system changes
There are now two types of salvage and materials in the game. Different items and structures require different types of materials.
Scrap gets salvaged into Basic Materials
Components get salvaged into Refined Materials (Higher chance to yield Tech Part vs Scrap)
Practice mode is removed from the game (Deadlands no longer has a restricted playable area)
All previously locations with one Armory now has two
Truck inventory can no longer be accessed by non-Coalition members when locked
Significantly decreased the chance of spawning in the wild at the same location twice in a row
Game Balance
Callahan's Passage has been redesigned
Storage Box capacity increased from 12 to 18 items
Fuel encumbrance decreased by 25%
Tech Part encumbrance decreased by 40%
Rifle accuracy improved when firing from crouched and prone positions
Outpost health reduced by 30%
Workshop Technology Level 2 requires 100 instead of 75 Tech Parts
Material cost changes
Storage Box: 10 Build Materials => 25 Basic Materials
Outpost: 450 Building Materials => 250 Refined Materials
Field Artillery: 120 Building Materials => 70 Refined Materials
Half-Track: 200 Building Materials => 100 Refined Materials
Gun Turret: 120 Building Materials => 70 Refined Materials
Other Changes
Many icons have been redesigned for improved clarify
HUD compass now shows N, E, S, W symbols
Added legend to map screen
Weekly War status is now shown on the in-game map
The countdown timer has been removed from the top of the HUD
War Correspondent now shows map name
Redesigned main menu (work in progress) with news feed
Typing Korean or Russian into the text chat window for the first time will now prompt the user with the text options
Add alert dialog showing "Code of Conduct"
Improvements to the vote kick system
Support for password protected servers
Major Bug Fixes
Mortar now deals consistent damage to bridges
Green Ash now kills offline characters
Wounded characters are no longer hard to target
Fixed rare server crash
Destroying a bridge with friendly players on it no longer counts as team kills