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Foxhole 0.0.23 Release Notes



We will be rolling out the update to servers in stages in the next 24 hours. Servers that have not been updated yet will appear greyed out in the server browser. During the rollout period, you can still access the 0.0.22 client by switching to the "0.0.22" branch on Steam via the "Betas" properties tab.​

New Content

  • New Item: Revolver

  • A high high recoil, high damage Revolver that is effective at short to medium range

  • New Item: Sledge Hammer

  • Used to gather Components (See Resource system changes below)

  • Gathers resources faster than Hammer

  • Chain Walls, Reinforced Walls, and Fortress Walls

  • All previous wall structures have been replaced with new versions

  • Higher tier walls (Reinforced and Fortress) are now upgraded from the lowest tier wall (Chain Walls)

Gameplay Features & Changes

  • Structure Upgrading

  • Walls can now be upgraded by walking up to them and press 'E'

  • Resource system changes

  • There are now two types of salvage and materials in the game. Different items and structures require different types of materials.

  • Scrap gets salvaged into Basic Materials

  • Components get salvaged into Refined Materials (Higher chance to yield Tech Part vs Scrap)

  • Practice mode is removed from the game (Deadlands no longer has a restricted playable area)

  • All previously locations with one Armory now has two

  • Truck inventory can no longer be accessed by non-Coalition members when locked

  • Significantly decreased the chance of spawning in the wild at the same location twice in a row

Game Balance

  • Callahan's Passage has been redesigned

  • Storage Box capacity increased from 12 to 18 items

  • Fuel encumbrance decreased by 25%

  • Tech Part encumbrance decreased by 40%

  • Rifle accuracy improved when firing from crouched and prone positions

  • Outpost health reduced by 30%

  • Workshop Technology Level 2 requires 100 instead of 75 Tech Parts

  • Material cost changes

  • Storage Box: 10 Build Materials => 25 Basic Materials

  • Outpost: 450 Building Materials => 250 Refined Materials

  • Field Artillery: 120 Building Materials => 70 Refined Materials

  • Half-Track: 200 Building Materials => 100 Refined Materials

  • Gun Turret: 120 Building Materials => 70 Refined Materials

Other Changes

  • Many icons have been redesigned for improved clarify

  • HUD compass now shows N, E, S, W symbols

  • Added legend to map screen

  • Weekly War status is now shown on the in-game map

  • The countdown timer has been removed from the top of the HUD

  • War Correspondent now shows map name

  • Redesigned main menu (work in progress) with news feed

  • Typing Korean or Russian into the text chat window for the first time will now prompt the user with the text options

  • Add alert dialog showing "Code of Conduct"

  • Improvements to the vote kick system

  • Support for password protected servers

Major Bug Fixes

  • Mortar now deals consistent damage to bridges

  • Green Ash now kills offline characters

  • Wounded characters are no longer hard to target

  • Fixed rare server crash

  • Destroying a bridge with friendly players on it no longer counts as team kills


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