Update 39 Dev Branch Released

Updated: 2 hours ago


Instructions

Dev Branch is an experimental build that contains bugs and unfinished features. Please read the TESTING NOTES below to get a feel for things in the build that are known to be missing OR broken.

How to get the build

  • Go to the BETAS tab on the Foxhole Steam Properties window and select "devbranch -".

  • Select the LOCAL FILES tab and click "Verify Integrity of game files...".

  • On the "Join War" screen, select "DevBranch" from the drop down at the top left corner of the screen

Reporting

  • Please post any bug reports or feedback to the devbranch-bugs channel on Discord. Do not report bugs that are already known issues. Release notes will be updated as new builds are applied to the branch. Thank you!


Release Notes


IMPORTANT: The following release notes are preliminary and in draft form. Some features/changes will change or be omitted before final release.


Dead Harvest Event

The annual October Seasonal Event is back for War 63. This year the event features new features and special vehicles! Watch our recent Devstream for details on the events.

Dead Harvest Vehicle:

○ Name: Centurion MV-2

○ Class: Mech

○ Faction: Colonial

Designed for the soul purpose of fighting back the cursed undead, the “Centurion” Mechanized Utility Vehicle is equipped with two high powered, heavy machine guns and a deadly, front-facing cannon.

Dead Harvest Vehicle:

○ Name: Herne QMW 1a Scourge Hunter

○ Class: Mech

○ Faction: Warden

Built in response to the ongoing use of the Cursed in military skirmishes, the Scourge Hunter class Quadruped Mechanized Walker is equipped with a quad-barrelled rocket launcher, accompanied by a specially designed quad-barrel machine gun.

Dead Harvest Structure:

○ Name: Font of Balor

A stablized portal to the underworld. Present offerings to entrap deadly spirits into obsidian stones.

Dead Harvest Item:

○ Name: Soulstone/Deadly Soulstone/Sinister Soulstone

Use the stone to accept a minor curse and become host to a spirit long dead


Gameplay Changes

Tech Tree Research

○ A level is unlocked when the total Research summed across all Tech in a level reaches a certain amount

○ Research is no longer wasted if it is performed in the Tech that isn't unlocked

Refinery Ordering

Resources can be submitted to Refinery queues even if the current order is complete

Materials in completed Private Refinery queues will be transferred to the public stockpile in 50h if no new resources are submitted by the owner player to the Refinery

■ Safe Houses now prevent decay

■ Prototypes are no longer less durable than the base version of the vehicle

■ Tech Tree Research can only be done on up to 3 levels above the current on rather than 4


Game Balance

Silverhand - Mk. IV

○ 68mm Gun range reduced from 40m to 35m

HC-7 aka the "Ballista"

○ Inventory capacity increased from 5 to 10

○ Inventory can only hold 250mm

Other Changes

■ State of the War widget has been redesigned (to accommodate features in coming updates)

■ Input hints now reflect key mapping (i.e. Press 'E' will now show remapped keys)

■ Crash Reporter

○ Gives the option to automatically upload crash dumps to help us track down bugs

Bug FixesBug fixes will be included in the final release notes

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Update 38 Dev Branch Released

Instructions Dev Branch is an experimental build that contains bugs and unfinished features. Please read the TESTING NOTES below to get a feel for things in the build that are known to be missing OR b

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