New Content
New Buildable Structure: Pillbox
Gameplay Changes
Friendly Fire is back!
Loaded ammo now counts towards player encumbrance
Foxhole weapon range increased
Foxhole health has been increased
Foxhole cost changed from 60 to 50 materials
Smoke grenade cost changed from 10 to 20 materials
Night visibility radius reduced
Major Bug Fixes
Smoke grenades now block the visibility of Foxholes
Bright flash in the scene no longer occurs at current times of the day
Day / night cycle no longer gets desynchronized with the in-game date / time
Tracers now show up properly
Other Changes
Characters fade when they enter / exit visibility
Night time visibility range is now visualized with an in-game effect
Text chat can be muted
Back end support for war statistics