
We will be rolling out the update to servers in stages in the next 24 hours. Servers that have not been updated yet will appear greyed out in the server browser. During the rollout period, you can still access the 0.0.27 client by switching to the "0.0.27" branch on Steam via the "Betas" properties tab.
New Content
New Item: Sticky Bomb
A high yield explosive with a short fuse that can be attached to any surface
Hold LMB to light fuse and release to plant
New World Structure: Firing Range
Hit a target and receive damage information!
Located in the Deadlands, Upper Heartlands, and Endless Shore
Gameplay Features & Changes
Medical Lab, Workshop, Weapon Factory, Vehicle Factory, Supply Station are now destructible
Oil Refinery structure has been removed
Fuel is now gathered from nodes away from towns
Starter Town Halls now contain 400 fuel
Stockpiles now accept Basic Materials, Refined Materials, Fuel, and Civic Materials
Game Balance
Using the Sledge Hammer gives additional XP (over the default Hammer)
Vehicle Factory Tech Level 2 & 3 each require 50 additional Tech Parts
Other Changes
Server join queue
When joining a full sever, players will now enter a queue to join
Workshop, Supply Station, and Manufacturing Plant have brand new assets
Server name now displayed on Map screen
Server optimizations
Major Bug Fixes
Fixed bug that causes occasional connection drop outs during gameplay
Fixed exploit that allowed players to enter vehicles while encumbered
Fixed issue that causes players to get stuck when spawning at Town Halls
XP is now received when picking up orders
Structures no longer appear to be at full health after erecting / collapsing an upgraded wall build site
Cursor no longer uses the incorrect graphic when being killed with the Callouts screen up
Weapons no longer deal full damage when firing at extreme range