We will be rolling out the update to servers in stages in the next 24 hours. Servers that have not been updated yet will appear greyed out in the server browser. During the rollout period, you can still access the 0.0.23 client by switching to the "0.0.23" branch on Steam via the "Betas" properties tab.
New Content
New Map Region: Umbral Wildwood
A new area east of the Upper Heartlands, filled with forests and shallow rivers
New Structure: Barbed Wire
An obstacle used to slow down enemy infantry movement
Gameplay Features & Changes
Dynamic Spawn System
"Wild" spawn points will now be dynamically placed
"Wild" spawn points will avoid enemy players, vehicles, structures, and walls
Faction locking will now be enforced during both weekly and non-weekly wars
Items will now scatter in front of a Town Hall when it is destroyed
Newly built Town Halls, Barracks, and Outposts will no longer contain any Soldier Supplies
Trucks can no longer be locked or Coalition claimed if there is a driver
Backpacks will despawn more quickly if they only contain starter kit items
Offline Character will only spawn if player has been logged in for longer than 3 minutes
Game Balance
Starting Town Halls will now contain 60 soldier supplies
Mines are no longer available (This is a temporary change. We hope to bring them back in the future)
Revolver range limit increased by 10%
Other Changes
Player list can now be sorted by level, rank, name, and coalition
Daily vote kick limit increased to 3
Major Bug Fixes
Trucks will no longer "fly away" when exiting
Fix bug that allows players to join a Faction that is already at the 60 player limit
After a world restore post crash, Town Hall icons on the map will now match their faction
After a world restore post crash, players will now be able to access their locked trucks
If a wall upgrade build site is destroyed, the original wall no longer restores to full health
Players no longer fall through the landscape when exiting a Foxhole
Fixed several server side crashes
Fixed bug that prevents enemy truck build sites from being damaged
Fixed bug that causes player to sometimes spawn at enemy Town Halls/Barracks/Outposts