Gameplay Changes
Trucks can be locked by the driver using the 'L' key
Truck locks can be dismantled with a Wrench
Trucks can be repaired with the Hammer
Trucks can at less than 70% health can't move
Fuel can no longer be salvaged
Factions are now limited to 60 players per side
Map changes
Most bridges are initially destroyed
Practice mode changes
Weapon Production Changes
Weapons are now produced in "packed" form and in batches
Packed weapons can be stacked and easily transported
Packed weapons must be unpacked (used) before they are used
Game Balance
Players now only spawn with: 1 Pistol, 2 Pistol Ammo, Hammer
Soldier Supplies, Medkit, Grenade, Smoke Grenade, Green Ash, and Ammo types are now produced in stacks
Salvage, encumbrance value, production time, and material cost have been tweaked for many items
Truck health has been increased by 33%
Outpost inventory size increased to 16
Major Bug Fixes
Fixed bug that caused War Correspondent to misreport which faction has constructed an Outpost
Fixed bug that caused player visibility to not properly update when inside a truck
Other Changes
Added the ability to transfer an entire stack of items with right click
Increased size of the text chat window
War Correspondent posts now refer to in-game time (as oppose to real world time)
Show # of produced items on the Armory/Workshop menu
Improved FPS for some GPUs