Community Highlights 62


Hello Soldiers,


Remember to get your submissions in for the Art contest. You can read more about the requirements for it by clicking this link.


We had a blast during Castle Clapfoot on Friday. Thanks Caspar and Icanari for putting that together. Next time we do this though maybe you guys be the ones in the moving tin cans getting shot at by everyone and their brother.


Content considered for this Community Highlights was submitted up until Monday, Feb 18, 2019.

Note: We try our best to properly credit all community work, but once in a while we may make a mistake. Please let us know if anything is off and we'll make corrections as soon as possible. Thanks!

Castle Clapfoot 2


Hosted by: Caspar & Icanari, screenshots by: Pandaontoast


Last friday we hosted a quick impromptu event with those of our playerbase that was on Discord. The event was planned and prepped by Icanari and Caspar. In it, the developers were instructed to hold their safehouse in Jade Cove against insurmountable odds.


With the help of some very dedicated wardens, they succeeded. At least until the rockets started dropping.


Thanks to everyone who showed up. It was tremendous fun for all of us here at the office before the long weekend.

Artwork


By: Extellus


I really dig this style. Looks like it could almost properly fit into the Simpson's Universe.


By: Starwarss


What I really love about this is that we can actually use this for a solid reference for when we do get around to the uniforms. This is exactly what we had talked about. We want uniforms that never detract from the aesthetic of each faction, while each one still being unique enough to be noticeable. Great work.


By: Mek


Hand these out at every recruiter's station.


By: TurtleAndRabbit


This is the second version of TurtleAndRabbit's Cities: Skylines map of the Foxhole world map. Looking good!


By: LizardScript


Followed closely behind by the Armoured Fighting Cattle, and based out of the Forward Operating Barn


By: Lercas


These flags represent some pretty deep lore that very few people would actually know. Whenever someone asks me a lore question, I just point them to Lercas.


By: Mulon


This is how I like to see suggestions formatted... Makes it really easy to understand. As for this suggestion however, I would think something like this as unlikely. A progression system that benefits the self we feel will indulge players into playing for themselves, which we aren't a fan of. Now with that in mind, I think a progression system would be a huge benefit to the game. But get inventive and think: What would a progression system that benefited the team look like?


By: Lord of the Isles


Lord of what isles though?! You'll never be lord of the Iron Isles. Or Hermit's Rest.


By: DreadWeasel


Maaaan this would be a super cool minis game. Like crazy cool. I want to paint these.