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0.19 Dev Branch Released

Updated: May 27, 2022


Dev Branch is an experimental build that contains bugs and unfinished features. Please read the TESTING NOTES below to get a feel for things in the build that are known to be missing OR broken.

How to get the build

  • Go to the BETAS tab on the Foxhole Steam Properties window and select "devbranch -".

  • Select the LOCAL FILES tab and click "Verify Integrity of game files...".

  • On the "Join War" screen, select "DevBranch" from the drop down at the top left corner of the screen


Please post any bug reports or feedback to the #development-branch channel on Discord. Do not report bugs that are already known issues. Release notes will be updated as new builds are applied to the branch. Thank you!

Testing Notes

  • HMG animations are work in progress

Release Notes

Note that these release notes are work in progress and may be missing certain changes

New Content

  • Refined Fuel

  • Refined fuel that has higher efficiency than regular fuel and is required to power advanced structures

  • Vehicles now consume Refined Fuel at 33% the normal rate

  • Regular Fuel is prioritized for consumption when the vehicle inventory has both

  • Can be refined from regular Fuel at the Refinery after the corresponding facility has been built

Gameplay Changes and Features

  • Advanced Mining Facility

  • Built at Scrap and Sulfur Mines

  • Enables Scrap Heaps and Sulfur Heaps to be available for order at both resource Mines

Game Balance

  • Sniper Rifle is now available in the Conquest Tech Tree

  • AT Rifles no longer require Blueprints to produce

  • Ladder climbing is quicker

Other Changes

  • Unreal Engine upgraded from 4.16 to 4.20, enabling lots of under the hood improvements and paving the way for future optimizations such as higher player capacity

  • Vivox engine has been updated to latest version

  • Redesigned projectile throw indicator (Frag Grenade, HE Grenade, etc) that makes it visually clearer when there obstacles in the trajectory

  • Tech Tree screen has been updated to be consistent with the new UI design principles

  • Animations improved for tank commander seat stance

  • Animations improved for Heavy Machine Gun stance

Bug Fixes

  • Fixed issue that was causing the min stability of a weapon to be capped at 50% instead of 0%

  • List of additional bug fixes coming soon!


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