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Foxhole 0.0.15 Release Notes

New Content

  • New Item: Bandages

  • Cures bleeding state (self administered)

  • New Item: First Aid Kit

  • Restores another player's health

  • New Item: Trauma Kit

  • Revives another player that has been critically wounded

  • New World Structure: Hospital

  • Bandages, First Aid Kit, and Trauma kit can be produced here

Gameplay Features & Changes

  • Bleeding State

  • Players have a 50% chance to bleed when taking damage

  • Bleeding State can be removed by using bandages (self administered)

  • Wounded State

  • When player is killed by a small ballistics weapon, they have will go into the wounded state (See KNOWN ISSUES below)

  • Wounded players can be revived by another player using a Trauma Kit

  • If a player has been previously wounded and revived, they won't go into the wounded state again unless they are fully treated by a First Aid Kit

Other Changes

  • Faction flags on structures visually more clear

  • Server optimizations, reducing gameplay lag

  • Small adjustments to vote kick system

Major Bug Fixes

  • Fixed bug that causes stamina to drain even if the player has stopped sprinting due to a wall collision

  • Fixed bug that allows you to cross underneath the bridge close to the Tarshal Pathway

  • Fixed bug that causes camera to snap when entering a vehicle

  • Fixed several bugs related to character animation

  • Fixed bug that causes HUD to remain open after player dies

Known Issues

  • Sometimes players won't go into wounded state if they are busy with another activity such as deploying a Satchel Charge or Vaulting


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