New Content
New Item: Bandages
Cures bleeding state (self administered)
New Item: First Aid Kit
Restores another player's health
New Item: Trauma Kit
Revives another player that has been critically wounded
New World Structure: Hospital
Bandages, First Aid Kit, and Trauma kit can be produced here
Gameplay Features & Changes
Bleeding State
Players have a 50% chance to bleed when taking damage
Bleeding State can be removed by using bandages (self administered)
Wounded State
When player is killed by a small ballistics weapon, they have will go into the wounded state (See KNOWN ISSUES below)
Wounded players can be revived by another player using a Trauma Kit
If a player has been previously wounded and revived, they won't go into the wounded state again unless they are fully treated by a First Aid Kit
Other Changes
Faction flags on structures visually more clear
Server optimizations, reducing gameplay lag
Small adjustments to vote kick system
Major Bug Fixes
Fixed bug that causes stamina to drain even if the player has stopped sprinting due to a wall collision
Fixed bug that allows you to cross underneath the bridge close to the Tarshal Pathway
Fixed bug that causes camera to snap when entering a vehicle
Fixed several bugs related to character animation
Fixed bug that causes HUD to remain open after player dies
Known Issues
Sometimes players won't go into wounded state if they are busy with another activity such as deploying a Satchel Charge or Vaulting