Copyright 2019 Clapfoot Inc. All Rights Reserved.

Game Programmer

We are looking for a skilled and motivated programmer to join the engineering team to develop innovative massive multiplayer online games for PC. You must be able to independently solve complex technical problems and work effectively in a team environment.

Requirements
  • A minimum of 4 years of C or C++ experience

  • A solid understanding of linear algebra and geometry

  • Experience with multithreaded programming

  • Knowledge of basic networking principles

  • Self motivated and able to solve problems independently

  • Ability to take on multiple roles and adapt to changing project conditions

  • Ability to take criticism with a positive attitude and able to work well in a team environment

  • Passion for military themes and games

Desired
 
  • Experience with console or PC game development

  • Experience with Unreal Engine 4

  • Experience with multiplayer game programming

Submission
  • Submit application to jobs@clapfootgames.com and include:

    • Resume

    • Brief cover letter

    • Links to any relevant past work demonstrating programming experience (e.g. hobby projects, etc)

  • A programming test will be required at the interview stage

If hired, you will be working full time on the Foxhole team. You can find out about the project at www.foxholegame.com.

The position is for candidates that are legally allowed to work in Ontario and are either local to Toronto or willing to relocate. Our office is located downtown Toronto, close to the St. Lawrence Market.

3D Artist

We are looking for a 3D artist to join the Foxhole team. You will work with artists on the team to visualize an expansive and rich world for Foxhole. The ideal candidate has extensive experience designing, modeling, and texturing a diverse visual range of in-game vehicles, characters, and props. Whether creating vehicles, rocks or tiling textures  this person has a solid grasp of form, color, and lighting for both 2D and 3D art assets, to help bring the unique Foxhole universe to life. The ideal candidate should also have skill in at basic rigging and animation.

Responsibilities

  • Delivering high quality vehicles, weapons, and props

  • Sculpt and plan modular environment pieces

  • Create Tiling environmental textures found in the Foxhole world

  • Work closely with art leads to drive home the artistic vision of the project

  • Helping to manage our community, and playtest regularly

Requirements
 
  • At least 1-2 years experience in game development as an artist specializing in organic/natural and hard surface modeling using Maya/Max, Photoshop, Zbrush/Mudbox, Unreal Engine 4, Substance Designer and Substance Painter

  • Understanding of form, shape, structure, and silhouette in regard to modeling

  • Exceptional understanding of next-generation asset creation pipelines and tools including PBR rendering

  • Skill in one or more related disciplines: animation, visual effects, or technical art

  • Ability to take criticism with a positive attitude and able to work well in a team environment

  • Enthusiasm for working on an Early Access game, where game content is produced and released on a regular basis

  • Passion for military themes and games

Submission
  • ​Submit application to jobs@clapfootgames.com and include:

    • Resume

    • Brief cover letter

    • Portfolio and/or reel demonstrating relevant artistic skills (online submissions only)

  • An art test may be required at the interview stage

The position is for candidates that are legally allowed to work in Ontario and are either local to Toronto or willing to relocate. Our office is located downtown Toronto, close to the St. Lawrence Market.

Clapfoot encourages applications from people with disabilities. We will provide reasonable accommodation upon request for candidates taking part in the recruitment process.