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Foxhole 0.9 Release Notes

We will be rolling out the update to servers in stages in the next 24 hours. Servers that have not been updated yet will appear greyed out in the server browser. During the rollout period, you can still access the 0.8 client by switching to the "Update-0.8" branch on Steam via the "Betas" properties tab.​

IMPORTANT: This update contains an experimental version of World Conquest which will be available to play during a limited Test Event that will be happening shortly after release. Please join the Foxhole Discord for details and updates on this event. Note that we will be iterating rapidly on World Conquest in the coming weeks so expect more Test Events in the near future.

New Content

  • World Conquest Structures

  • Bases

  • Port Base

  • Garrison Camp

  • Garrison Base

  • Forward Bases

  • Encampment

  • Field Base

  • Buildable Structures

  • Light Pillbox

  • Light Gate

  • New Garrisoned Buildings

  • Garrisoned Farm (2 variants)

  • Garrisoned Fisherman's Hut (2 variants)

  • Other

  • Refinery (Replaces old Manufacturing Plant)

  • Technology Center

Gameplay Features & Changes

  • World Conquest Experimental Mode (Read this post for details: World Conquest Overview)

  • Town Halls and Outposts now provide Map Intel (they act like Watch Towers)

  • Resistance Camps have been removed

  • Construction Vehicles can now be build built anywhere if no friendly Town Halls exit [Non World Conquest Only]

  • Tempest Island layout changes

Game Balance

  • Sticky Bombs can now be thrown

  • Sticky Bomb damage increased by 100%

  • Sticky Bomb is now stackable

  • Build kits are no longer necessary to build Howizters or Light Tanks

  • Scouting no longer gives XP

  • Storm Rifles have improved accuracy

Other Changes

  • UI has been updated for improved clarity

  • Notification system has been updated so that multiple notifications can exist at a time

  • Server browser no longer shows player counts (but shows a volume qualifier instead)

Major Bug Fixes

  • Fixed using Binoculars making you not hear local chat

  • Fixed ladders on westgate

  • Fixed players failing to join the server after waiting in Queue

  • Bug with 'Not Allowed' prompt when trying to drop items

  • Can no longer shoot to destroy barbed wire

  • Barbed wire no longer blocks damage from explosions

  • Fixed seeing player silhouettes outside visibility radius at night when using the binoculars

  • Upgrading walls no longer prevent attached gates from working

  • Grenade explosion decals no longer become attached to characters/vehicles

  • Fixed walking underwater in deadlands

  • Female Character Model now casts helmet shadow

  • Fixed Invisible Collision on Endless shore G5 keypad 2,5 and 6

  • Fixed players shooting through walls of an APC

  • Tempest Island stuck spot (SE bridge)

  • Binoculars no longer pickup enemy proximity chat over short range

  • No longer can stack build barbed wire

  • Fixed character slides deeper into water when standing in shallows, causing them to drown after some time

  • Fixed being able to build Foxholes on top of each other

  • Fixed Callahans Passage H10 mountain giving unfair advantage to snipers

  • Players can no longer walk on wall buildsites

  • Corrected Soldier Supply Tooltip typo

  • Fixed feul node on deadlands

  • Corrected construction tooltip on workshop

  • Fixed getting stuck on the warden side of lobby map

  • Fixed primary weapons being able to be equipped in vehicles

  • Corrected townhall typo in construciton prompt

  • Fixed not being to reload or exit howitzer after entering with binoculars

  • Gunboat azimuth no longer goes past 360 degrees

  • Players can no longer build gate underwater in south river of tempest island

  • Fixed mountain climbing spot near cragstown

  • Can no longer place buildings outside of the map borders to make them invulnerable

  • Fixed sulfur pile in ash step

  • Bridge build sites now have equal armor against small arms as the built bridges

  • Fixed being able to shoot around corners with the bayonet attached

  • Fixed map edge on westgate

  • Russian chat no longer gets disabled after every log on


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